Monday, July 21, 2008

WWI Paris (3)

With the end of the friend and family alphastage of WotLK, the next expansion has entered closed beta stage...and as usual with closed beta everything gets leaked right away.
So i'm gonna quickly finish up these WWI Paris newspost and get on with the leaked betastuff, and yes this had to be done ages ago but i'm a lazy bastard.

Priest

  • Divine Hymn will be a deep-holy talent protecting your party from attackers, any attacks done to you or your party will cause the attacker to be afflicted by sleep.
  • The 51 point talent for Shadow Priests is Dispersion : You disperse into pure shadow energy, reducing all damage taken by -90%. You are unable to attack or cast spells, but you regenerate 6% health and mana every 1 sec for 6 seconds.
  • Guardian Spirit - Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 642 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts 10 seconds.

-The first thing that popped up in my mind was :"This will be massive in pvp". But maybe i'm wrong, i started thinking about the pveimplications about this spell and it could be used in a slick way to save your partymembers from loose mobs. This is not really useable in raidinstances where damage is much higher, but in your normal 5 man clothies can survive a couple of hits from a loose mob. So, if a clothie would have aggro the priest could just put a Divine Hymn on his target and whenever the mob hits the target it will put to sleep, giving the clothie time to run away and the tank time to pick up the mob.
In addition it could also be a way to save the priest's life when fade fails, again only in a 5man as i don't see that happening in raids.

-So spriests get a sort of Evocation with an added protection for pvpsituations. Again a talent that will have an impact on both PVE and PVP. I wonder if it will be dispellable or interuptable even, we'll have to see how it works out. But i do like how it sounds now, a nice way to get manaback for the spriests seems like an usefull tool in raiding.

-Now, this is cool, you'll have a personal healing bitch following you around. As arousing that may sounds it actually sounds very usefull and amazing. Especially the sacrificing part, so whenever an enemy would give you a finishing blow, the spirit will sacrifice itself in order to buy you time to get yourself healed up/ run away.
And i especially like it when it mentioned "target", so it means it can be casted on people other than yourself, very, very interesting skill.

Mages

  • Mages are getting a Frostfire bolt dealing Frost-Fire damage to make elementalists more viable.

Gratz mages, you got the short end of the stick when it comes to announcements on WWI. While frostfire bolt sounds exciting, we actually know nothing new about it apart from it will use 2 elements instead of 1, being frost and fire. That will have some impact, i'm sure but up until now we don't know what.
So, let's hope for more news in the next few weeks with the WotLK beta.

Next up are the shamans, but that'll have to wait until later....i'm getting hungry.


-Dave out

Wednesday, July 9, 2008

WWI: Paris (2)

Hunters !

Yes, hunters also get new stuff instead of being deleted from the game (popular suggestion, i swear) and this is what they presented us at the WWI in Paris.

Hunter
  • All kind of pets will have their own talent tree. A tanking talent tree, a DPS talent tree, and an utility talent tree. Each kind of pet family will have its own talent tree and its own unique ability.
  • The shot clipping will be removed from Steady Shot, you'll be able to use it without "interrupting" your autoshot. Hunters will be able to just smash their button.
  • There are going to be new pets in WotLK.
  • The skill points for each pets are being changed to the new "Pet talents" and will disappear.

-Pets with talenttrees huh, pretty awesome and together with the diversity in petskills a welcome change when it comes to pets. Because, let's face it, with all the normalisation they received in the past pets became pretty dull and similar. Let's hope stuff finally changes with these tweaks and they create a bit more diversity. This change is especially good for BMhunters ofcourse, who use their pet more than their own willy.
-Shot clipping removed. Good and bad.
Good: more damage for the hunters even for players who have never heard of this and therefor knew fuck all about shotclipping.
Bad: Imho if you knew about this and actually mastered it to avoid shot clipping, it really showed you knew your class and were able to differentiate from the typical huntard.
-Yay for new pets ! I'm not sure whether this means new types of pet (like cat, boar, ...) or just new models in these categories.
-Only logical if they would work with talenttrees to rename pet points to pet talent points.

So, hunters got some pretty nice stuff to look out for and i'm pretty sure this is only the tip of the iceberg because as you can see all these things mostly cater to BMhunters. There is little to nothing known what will be in the next expansion for survival and mms hunters.